Tuesday, October 03, 2006
_subscript : prototype02
dealing with the possibilities of physical reactions brought upon by different properties of sound, we must consider numerous parameters. first what is to react, then how it will react.
prototype two is the exploration into the geometries and their kinetic ranges. to what extent will materials such as paper and chipboard move while being acted upon by a one dimensional action- their capabilities in themselves and versus each other.
how do we want this 'living architecture' to move? its reaction is our vision of an intrinsic, personal perception- how do we see sound as participating in space... with people; then, in turn, how do we want others to react to our perception of anticipated reactions. user creates sound simultaneously- we create possible reactions in physical, mechanical form- coinciding, is the manifestation of a directed interaction. ironic question posed: what are the unexpected changes?